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Dev Diary | May 16th, 2025

May 16

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Dev Diary #5

šŸ—“ļø 2025 May 16 (Forgot to post this yesterday)


Hello Friends!

It's been a fairly quiet week on our side. Tom spent half the week fairly unwell, and I spent half the week entertaining a visitor from the UK. So this will be a quick one.


Miskatonic High

We are still working away in the background getting this ready. I finished the copy for the pitch doc for this project and I hope I will have more to announce about what this is for soon. Not much progression on mechanics as Tom and I were unable to have a workshop this week due to the above events. But we will be back at it again soon and I would estimate that in another 4-8 weeks we will be able to start some early testing.


Those Who Dare

I feel a little bad on this front. We have got quite a number of scenarios pretty much finished but the hold up here is a suitable presentation for them. We have been wanting to begin putting together a style guide for our various products and for the company so we can more easily do things like this, but it's a task that has been on hold for too long. I'm going to be making this a focus over the next couple of weeks as we wanted to start publishing some of these free scenarios in March.


Nothing Left

There's nothing left! I am still testing this where I can with groups of people but development is now pretty quiet. We will ideally do more testing on the mini-expansions later in the year šŸ™‚


Hope you've all got a great weekend ahead of you šŸ™‚

Lukanis

May 16

2 min read

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